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- University Week's Giant Snakes and Ladders (Concept)
Posted by : Admin C
Friday, March 7, 2014
GIANT SNAKES AND LADDERS
FOR : DR.
RENO RAYEL ✔
School
Director
THRU : ENGR.
MAYORES ✔
Head of
the Engineering Department
FROM : MS.
MARIA ANNABEL B. PEREZ ✔
President,
UPHSD Molino Otaku Kaizen
RE : Otaku Kaizen Game Booth
DATE : February
15, 2014
The Otaku
Kaizen will be putting up a game booth on the 18th to the 21st of February,
2014 at the University of Perpetual Help System DALTA. The booth will be
featuring a giant version of the board game called “Snakes and Ladders”. This
is for the purpose of gathering funds for the interest club.
All
members of the Otaku Kaizen will be participating on the said event.
We thank
you for the unending support bestowed upon the student activities. God bless.
Noted by:
PROF. JEBBIE BARRIOS ✔
MMA
Instructor, College of Arts and Sciences/ Education
Approved
by:
ENGR. MAYORES ✔
Head of
the Engineering Department
OBJECTIVES
|
EXPECTED OUTPUT
|
LEARNING OUTCOMES
|
The game booth aims to accumulate funds for Otaku
Kaizen’s future activities.
The game booth’s objective for the customers is for
them to have fun.
|
It is expected that we will gain enough profit from
this event for a better and stronger interest club.
Also, we expect our customers to enjoy what the gaming
booth offers.
|
The members will learn how to maintain and/or watch
over small businesses such as stalls or booths.
|
MECHANICS:
The
game features a gigantic board. It is played using the same rules as a typical
snakes and ladders game. However, the pictures of the usual snakes or ladders
are replaced by those of good or bad characters from anime, tv shows, games and
so on.
If
the player approaches and knows the name of the good character, he will make
great advances by skipping several tiles on the board. If not, he will remain
in his position.
In
case the player hits a bad character, there is a twist. You will have to choose
a number with a corresponding consequence and then move a few steps back or
maybe even go all the way to the starting point of the game.
The
consequences are simple yet embarrassing and could be done within seconds. They
are only for humorous purposes. They will not be dealt with using manners that
could break the policies of the university.
PARTICIPANTS:
All
members of the Otaku Kaizen
Students
of the University of Perpetual Help System DALTA