Popular Post

Posted by : Admin C Friday, March 7, 2014

GIANT SNAKES AND LADDERS





FOR    :           DR. RENO RAYEL
                        School Director

THRU :           ENGR. MAYORES
                        Head of the Engineering Department
                       
FROM :           MS. MARIA ANNABEL B. PEREZ
                        President, UPHSD Molino Otaku Kaizen

RE      :           Otaku Kaizen Game Booth
                                                                                                 
DATE :           February 15, 2014



The Otaku Kaizen will be putting up a game booth on the 18th to the 21st of February, 2014 at the University of Perpetual Help System DALTA. The booth will be featuring a giant version of the board game called “Snakes and Ladders”. This is for the purpose of gathering funds for the interest club.

All members of the Otaku Kaizen will be participating on the said event.

We thank you for the unending support bestowed upon the student activities. God bless.




Noted by:



PROF. JEBBIE BARRIOS
MMA Instructor, College of Arts and Sciences/ Education




Approved by:




ENGR. MAYORES
Head of the Engineering Department                                                                 

OBJECTIVES
EXPECTED OUTPUT
LEARNING OUTCOMES
The game booth aims to accumulate funds for Otaku Kaizen’s future activities.

The game booth’s objective for the customers is for them to have fun.


It is expected that we will gain enough profit from this event for a better and stronger interest club.

Also, we expect our customers to enjoy what the gaming booth offers.
The members will learn how to maintain and/or watch over small businesses such as stalls or booths.








MECHANICS:

The game features a gigantic board. It is played using the same rules as a typical snakes and ladders game. However, the pictures of the usual snakes or ladders are replaced by those of good or bad characters from anime, tv shows, games and so on.

If the player approaches and knows the name of the good character, he will make great advances by skipping several tiles on the board. If not, he will remain in his position.

In case the player hits a bad character, there is a twist. You will have to choose a number with a corresponding consequence and then move a few steps back or maybe even go all the way to the starting point of the game.

The consequences are simple yet embarrassing and could be done within seconds. They are only for humorous purposes. They will not be dealt with using manners that could break the policies of the university.


PARTICIPANTS:

All members of the Otaku Kaizen
Students of the University of Perpetual Help System DALTA

Leave a Reply

Subscribe to Posts | Subscribe to Comments

- Copyright © Otaku Kaizen - Date A Live - Powered by Blogger - Designed by Johanes Djogan -